The "OSM Standard tile layer" looks wrong (white lines, abusive comments etc.)

I have now set another force expire of old cache. The vandalism should mostly no longer be visible.

Update: The force expire is struggling because the load on the render servers is now very high. In some cases “Dirty” tiles are being served due to load, and these may still contain vandalism. Hopefully the ratio of dirty tiles decreases over the next few hours.

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