It was working fine 9 days ago. Both are Windows 11, but one has been updated, and one not, so I don’t think it’s a Windows issue. The amount of data to download is small, so I don’t expect it’s an account issue. Other editors can download similarly sized areas, so it’s not that data cannot be read from the OSM API at all.
The unclear bit is … while removing cloudflare uncovered these latent bugs in cgimap and SC … and maybe P3*, why did things work before we had to put the API behind cloudflare, that isn’t so far back that you would expect things to degrade so fast.
* for the not software devs … “this never worked” bugs are among the most annoying ones, but still happen all the time.
The cgimap bug at least was only present from August 2024 on onwards but I don’t know about the second part where a deflate response is sent but can’t be decoded but possibly that same change also changed which option it selects when there is no preference expressed?
Hopefully I’ve now disable Potlatch 3 from deflate as well so I’d be interested in knowing if it now works again.
Yes the old code defaulted to a quality of 0 for anything that didn’t specify a quality and then it never chooses deflate (or gzip) unless they have a non-zero quality while the new code defaults to a quality of 1 for things that don’t specify and hence does choose compression.