Why facebook after map edit?

What is the point of loading facebook into the edit portal after saving a new point of interest? I, and many privacy-oriented people, want nothing to do with facebook, or any of the other abominations, so there’s no reason to load any connectors or pixels/beacons. If someone wants to share on social media, please separate that functionality from the immediacy of the form for saving.

Hi. I’m not entirely sure what you mean - could you share a screenshot of the issue?

I think they are referring to this link when you save a changeset.

I am pretty sure no data is being sent to Facebook.

If you selected it at the start of the ID tutorial/use, then the integration of the Name Suggestion Index sends/pulls data from Facebook, as specified in iD/PRIVACY.md at 3bce2898350b116a733dcc26100a5c0c542fe6ea · openstreetmap/iD · GitHub, but this can be turned off, as specified there, too.

I moved the post to ‘Help and support’, as it’s not dealing with ‘This Site Feedback’, e.g. is not about https://c.osm.org/

That is nearly guaranteed to be a result of whatever is in https://openstreetmap.community/ for the location you were editing in.

It is a matter of debate if such platforms should be promoted over, lets say, less data hungry ones, but where ever it was, you can set up an alternative, promote it in the community and get the community index changed

This particular Facebook page is the seventh of eight global resources, after Telegram and X but before IRC. The global resources appear after any resources that are more locally relevant to the edited location, such as a national mailing list or local meetup. Most people would have to scroll down to see it. Some local communities have chosen to promote their own Facebook pages, which appear more prominently.

These links are only suggestions for connecting with other mappers in various ways. This post-save screen replaced the longstanding option to share your changeset on social media platforms like Twitter and Facebook. Neither feature uses pixels, beacons, or other trackers. They’re just old-school hyperlinks. The icons are bundled with the editing application, not loaded from a third party.

thanks for moving to the correct section.

Is the ID editor the default “legacy” browser way of editing the maps, meaning, I log into OSM, scroll to point of interest, make the edit, click save with comments?

Yes, it is a default editor available on osm.org

Whether it is “legacy” depends what you mean exactly by this.

I suspect the "legacy” moniker is a result of somebody in the US trying to be cute. In any case it is the current website embedded editor for OSM and hasn’t been replaced by anything else nor are there any plans I’m aware of to do that (iirc it’s the fourth, if not the fifth editor to occupy that space).