i’m about to map a long river, which will need a lot more than 2000 nodes. right now i’m uploading chunks below 2000 nodes not to lose the data, but this feels very much like a workaround.
what do i do in such a case to map the river correctly?
Ldp
2
Ehm, you’re not uploading every sub-2000 chunk of river separately, are you? That’s really not necessary.
Map the river as you normally would (I assume you actually meant waterway=riverbank?), but keep every way under 2000 nodes. Then collect all those ways and have them as members in a multipolygon relation. Set the member roles as ‘outer’, and the relation type=multipolygon.
Example on http://wiki.openstreetmap.org/wiki/Tag:waterway%3Driverbank
ok, your example explains the river as an area which i’ll need further down the road.
but right now i’m just mapping what is way 4 in your example. even then it’s far longer than 2000 nodes. i used the “split way” tool of josm to split a 4000 node segment into 3 smaller chunks, but still get the too many nodes error. for now i left a gap between the chunks, looking for a way to mend that.
Ldp
4
Somehow one of your segments still triggers the API node limit on upload.
Did you draw that 4000 node segment fresh? If you save your work in josm, as a .osm file, you could then check with an editor if the saved data looks okay, and whether the s in there are shorter than 2000 nodes.
works now after updating josm. thanks for your help.