Streets GL — a new 3D renderer for OSM

The ‘old’ village centre almost done, some roofs are reticent, splitting the sides did not work as sloped with orientation/direction turns flat so the roof_tiled, with default colour, look off.

Some large buildings to be redone, base ground layer and a high centre, still fun seeing the progress near instantaneous, upload, Crtl+F5, 30 seconds.

TBC

PS Is it me, the trees without having added height estimates look a whole lot less ‘rising’

Edit: update image 2x after tweaking more buildings parts and adjacent building features. Church looks mighty fine now, no windows on the ground floor.

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