I have to confess I didn’t make much difference between “shields” and “trail blazes” and “Symbols”, where others seem to see those as different.
odmc:symbol describes a relatively simple route symbol that can be painted or carved on trees and objects, nowadays in my region of the world mostly replaced by stickers and yes, shields. Smaller or larger plastic and metal plates. Especially for cycling, shields are used as a carrier for the symbol. Also, the route symbols are often used on signposts.
The habit of including all kinds of artwork is used more and more, especially on on plates, together with or intertwined with the symbol. I tend to ignore the artwork. Stylized symbols, I tend to simplify. Of the symbol is a dark brown acorn, I don’t care much what hue of dark brown it is, and how creative the acorn has been stylized. I may like it or not, on the mechandise, but I don’t really care where the map and hiking/cycling is concerned.
If not too many completely separate routes use the same symbol, no problem. If these routes cross each other, or have common sections, another identifier attribute is needed, typically the ref or the name. But these, same as the symbols, need to be short and concise for a general map. Recreation organizations usually like special meaningful names and themes for their routes, which is fine but only for maps of their own routes.
OSM stores the information for special use cases, not for labels on general maps. (That said, if an application allows me to toggle route names on their map, I will occasionally use that).
So, in all my posts, it’s about the symbol and the ref and making those details (machine readable and) renderable as a simple route label. I don’t want to describe the artwork shield in tags, only the (simplified) symbol, the ref and the name.
If someone creates (or has someone already?) a collection of images of all signs and symbols and shields and signposts hands, fine, and no problem if mappers map a link to that in all route relations or network relations, but I think that will be very hard to complete, to maintain, to guarantee quality, and to use.
I totally agree that the rendering and the style is for the renderer to decide; when left to the community of mappers, the map would surely become a disaster. We all want “our” routes to shine, right?