So, you say that 59’000+ scrambles on the three highest sac_scale path is an easy remap? Be my guest !
Even where it is at its best, OSM is far from excellent in the wilderness, as opposed to the next door park.
I would say we must be caution to change mapping habits of the few of us that deals with remote areas. Maybe they are dedicated enough to both their hobbies to remap 59’000 ways, but maybe not, and we certainly don’t want to disgust them in any way.
They would probably be pleased to see their work on every map around, but just with a proper rendering, don’t you think?