Rendering fun

Hello :slight_smile:

Been developing my own rendering for fast offline maps. Just wanted to say thank you for the data and if you want to see some raw maps here’s a link: http://firefront.live/

It’s still majorly in alpha phase, but it’s fun to load some tiles until memory runs out and see how everything looks without optimizations at a distance. :slight_smile: Sadly Unity webgl build does not support proper threading yet and AWS S3 is quite a bottle neck. Ah yes, and if going full screen, move a bit so rendering starts anew.