Poor quality imports of microsoft AI buildings

When using rapid or mapwithai, the user must first accept a suggested building footprint. Only then can it be edited, whether that by moving or splitting. It is up to the user to decide if they want to substantially tweak each suggested building footprint, or accept them all as-is and upload to OSM. In my view, if large amounts of building footprints are accepted without modification, that counts as a form of import (particularly given the huge amount of buildings some users have added). In my view, it’s wrong that at least two individuals ‘imported’ over 150,000 ai buildings each without following the same proposal process as an import. No doubt, if they had to go through that process, the import would have been rejected due to the poor quality of buildings being suggested.

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I think the distinction I’d make is that with these tools they’re being manually reviewed (or, at least, can be manually reviewed) whereas with an import there is an assumption of “blindness”, so to speak - that is, an import might result in everything 50 metres to the south of where they should be, and nobody notices until the script has put half a million new objects into the database. This isn’t happening here.

For what it’s worth I don’t think these add a lot of value but if we’re keeping poorly separated pavements then I think we should keep these too, with the overarching principle being “improve, don’t remove”. At least, sticking to a broad principle seems more valuable than making an exception for a case that doesn’t seem to cause much harm.

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just because you can use rapid/mapwithai to manually review ai slop buildings, it doesnt mean that people do, the very first example at the top of this blinking thread shows theyre not being manually checked properly!

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I’m taking the poll as a definitive mandate to get rid of particularly poor AI buildings. Junk like this just needs to go: (Clearly ‘imported’ rather than manually reviewed)

I’m not going to delete unsplit buildings if the geometry is at least accurate, but I might add some fixmes to flag them. It’s incredibly frustrating that the user that imported many many thousands of buildings like this is still active but doesn’t seem interested in cleaning up after the mess they’ve made :/

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In those cases I think deletion is the only way.

If they care about the buildings being on the map, it’ll send a message that the way they’re doing it is not acceptable.

If they don’t care, then that leaves no one who actually wants them or thinks they’re good.

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