SK53
(SK53)
5
I don’t think this is a problem with the data. You can change the view to the Humanitarian Layer (layer chooser RHS) and the pharmacy shows cleanly.
I think, but cannot be sure, that what has happened is that it just happens to lie on a ‘tile boundary’. The map is made of millions of small tiles, and when a change is made the data local to the change is used to update the tiles which make up the map. The tiles refresh independently, so I think the vestiges of the older pharmacy are just because that tile has not been refreshed yet. Rendering artefacts are not uncommon when the map is first refreshed, which is why looking at the Humanitarian Layer is often a good sense check, because this uses the same data but different rules, running of different hardware.