I was thinking about how cool it would be if there was an open world game that was similar to the OpenStreetMap. Community-contributed 3D buildings, roads, signs, etc (with existing OSM data as a place holder) and openly available terrain and satellite imagery. I don’t know how feasible it is but I just wanted to share this idea.
Or like this?
The last one looks interesting but unfortunately it’s focus isn’t driving. The first one seems to be online only and only a few preset cities also.
While it’s not open world, I tried getting OSM data into SuperTuxKart a few years ago: https://wiki.openstreetmap.org/wiki/SuperTuxKart
It works, and it would probably look much better nowadays due to the progress of both the OSM tools and STK’s engine, but I never got around to polishing it to make it easy to produce your maps of your own city with this process.
There’s no doubt that there’s a lot of potential here. After all, even some commercial games like XPlane use OSM data quite heavily. But making it work well, and actually fun to play, is a lot of work even if one starts by modding an existing game. (I’ve always wondered whether one could build OSM-based maps for ETS2, for example. :))