Before I start to write a big warning: This is not fantastic Streets.gl or something like that and It would never be.
Now in alpha state.
3DModelsOSM is a “unique” and generic model renderer proof of concept using Openstreetmap data. The intention is to have the nearest view for these kind of models in place. Making a fork you can change the unique models and the generic textures with your own.
How it works:
3 possibilities
- Search a key=value in overpass (choose the server it works better for you and don’t query too much) and see what is render with CSV-custom language list.
- Load a geojson packet or custom overpass queries with some data from Openstreetmap (specific group of tags or specific place) . Now you have it the bottom-right section
- Load your own geojson and your own geotiff (no need to be from OSM, use at your own risk)
Then click to the cube you will find in the top-right and wait a little bit (to assure it is working correctly you can run your browser console)
How you can make it “evolve”
- Do forks and contribute with models and others systems to render correctly the models and textures.
- Edit OSM the most micromappingly way you could. More info would be better reality to represent.
Tags you will find rendered here:
‘amenity=bicycle_parking’
‘amenity=motorcycle_parking’
‘amenity=parking_space’
‘amenity=parking’
‘amenity=parking’, ‘orientation=diagonal’
‘amenity=waste_basket’
‘area:barrier=kerb’
‘area:highway=cycleway’
‘area:highway=footway’
‘area:highway=footway’, ‘footway=crossing’
‘area:highway=footway’, ‘footway=sidewalk’
‘area:highway=residential’
‘barrier=kerb’
‘building’
‘building=residential’
‘footway=sidewalk’
‘highway=footway’
‘highway=residential’
‘highway=street_lamp’
‘highway=street_lamp’, ‘lamp_mount=straight_mast’
‘highway=track’
‘highway=traffic_signals’
‘highway=traffic_signals’, ‘traffic_signals=cyclist_crossing’
‘highway=traffic_signals’, ‘traffic_signals=pedestrian_crossing’
‘leisure=garden’
‘leisure=playground’
‘man_made=pole’
‘manhole=drain’
‘manhole=drain’
‘name=Casa Batlló’
‘name=La Pedrera’
‘name=Torre Mapfre’
‘natural=tree’
‘natural=wood’
‘parking_space=disabled’
‘recycling_type=container’
‘traffic_sign=ES:R101’
‘traffic_sign=ES:R2’
‘waterway=drain’
‘waterway=stream’
‘wikidata=Q1425790’
‘wikidata=Q207870’
‘wikidata=Q2689231’
‘wikidata=Q336246’
‘wikidata=Q48435’
‘wikidata=Q575953’
try it: 3DModelsOSM






