A good point was raised on the smoothness talk page by @sly about the definition of the smoothness tag. The tag obviously has something to do with surface roughness and usability by wheeled vehicles, but which comes first?
smoothnessis first of all a tag that describes the usability of a way for wheeled vehicles, with the roughness of the surface the most important but not the only factor to be taken into account, orsmoothnessis first of all a tag that describes the roughness of a surface, and can be used as a consequence to estimate the usability of a way for wheeled vehicles (but there may be other factors that limit the usability of a way).
The difference between the two definitions becomes important when there are other factors than surface roughness that limit the usability of a way. The example that was until recently in the wiki text was about steepness: some ways may be too steep to be usable for certain vehicles. Other examples of limits of usability I mentioned on the talk page are a deep ford, a log across the way or the way being overgrown. These may be passable only for certain vehicles but not others.
I prefer the second definition for practical reasons of objectivity and verifiability. Imagine a smooth road that is too steep to cycle on with a city bike without gears, but can be used by a racing bike with gears. How would you tag that? smoothness=good because a racing bike can use it, or smoothness=bad because it canât be used by a city bike? What if Superman comes along and proves that he can cycle it with a city bike? Anyway, that it canât be used with a city bike is not because there is a risk of damage or injury, but because of the limits of muscle power and gear ratio availability that is different for different persons and different bikes of the same general type. It would be more practical to describe this kind of usability with the incline tag instead.
