How can I contribute with StreetsGL?

Hi, I am very new to this forum, I have been trying to find a thread similar to what I am trying to achieve.
I noticed several areas in Brisbane - Australia need some 3D buildings. Streets GL

I am developing a game for Android, using AR for this and would like to include a feature in the game for my gamers to help the 3D modeling creation for me as part of a quest, what I am not sure is how to implement this yet, how can I equip my game client code (and server side) to allow my players to help populate the map with real time 3D objects?

Thank you in advance, and apologies if this has been discussed but I couldn’t find something specific to what I am after.

The StreetGL site has not updated since the date printed right bottom, 9/2023.

A sample of what a village looks like before my focus took hold of that area few weeks ago:

There is an alternate renderer who forked the StreetGL code at GitHub, but just get black on black with that.

This is how it now looks in OSM; Carto today, with the countless alleys and steps and building put in, found about 99% of the names the village has meticulously maintained, some by quizzing locals

This is how it looks now in F4map, updates tiles individually ones per day, so if planning work, don’t go look first, map first, then look so you get almost immediate feedback how it shows off, else you have to wait 24 hours for a refreshed view, which is this per yesterday,

Main difference with SG is no windows/doors rendering that I can see. There are more sites like OSM building, but F4Map has been the Go-To for me.

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www.OSMgo.org is a bit raw, but updates in minutes.
Read this for how to create 3D buildings:
Simple 3D Buildings - OpenStreetMap Wiki
Ask if you have trouble.
And please ceep us informed about your game please.

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Thank you everyone for your comments.
I have been able to create an MVP game with Mapbox, React Native, Kotlin, Firebase AI Logic, Google AI and Cloud features.

I am using the mapbox building OOTB, since my game doesn’t need original buildings, is ok, I am rendering all 3D’s on discovery using AI.

I went through multiple rabbit holes but got something working.

I will share some screenshots soon, once I open this on my phone.

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“3D modeling creation as part of a quest” sounds good. Only inside the game or storing in OSM?
AI: (needs much energy) Guessing isn’t good for OSM but ok vor Games.

MVP? Minimum Viable Product, OOTB? Out of the box

MapBox: could you use MapLibre?
I am still curious about what you are heading to, what data is rendered how.
Is there anything, you could offer a screenshot from?
Your detail- and 3D-edits are great.