Coding Period Update
Progress Since Last Update:
django_compressor
doesn’t support ES6 modules see #19, so after a bit of back and forth, we finalized the move to Vite for bundling all our Three.js-related static files: the model viewer scripts that import from three
.
We discussed to have a user-facing documentation (how to upload models, which kinds of models are acceptable, etc.) on the Wiki page, which can now be discovered as a new nav item on the beta site.
We also updated model stats to show whether textures are present, and how many PBR textures are included: as an indication of model quality. (updated over beta too)
Merged/closed a bunch of PRs on the GitLab repo: many were duplicated in my work independently…
Most recently, we ran into a weird behavior around 3dmr usernames see #25. The default Django
+ social-app-django
behaviour strips whitespace from usernames, causing inconsistency.
To fix this, we decided to use OSM user_id
as the primary identifier of a user and store the OSM display_name
for showing to the user. We’ll drop the 3dmr username field entirely from the UI to avoid confusion.
Recent Future Goals:
- To fix #25.
- Add a north-pointing arrow in the viewer to help users understand the orientation of the model
- Add a model type flag:
Generic
vsUnique
The geolocation field will only be shown on upload if the model is markedUnique
- Explore applying scale/rotate/translate interactively on the upload page itself, instead of just storing these values into model metadata.
- Enable nightly dump over the beta server
- Add a helper text for licenses to explain a bit about when, which one you should choose