You can also look at objects tagged place=island
and see if they are contained within another place=island
. I did this to test out Geodesk and it does bring up some genuine level 3 islands (e.g. this one) but it’s not entirely reliable, it also brings up a whole bunch of QA issues / questionable tagging. For example
- the same island being mapped twice, once as a node and once as an area
place=island
on a construct that actually includes multiple separate islands (example) which themselves haveplace=island
- part of an island being mapped as
place=island
(example) despite a land connection to the “outer” island - the admin boundary for an island being tagged
place=island
(example), in addition to the island itself
Sometimes they all combine and place=island
is on the node, the way, and the admin boundary, resulting in a “fake” level 3 island.
Your example of a level 3 island doesn’t even have a place
tag so it wouldn’t be found this way. The opposite is also not uncommon, where someone maps an island with place=island/islet
, but forgets to make the surrounding water body a multipolygon and add the island as an inner. (When I get around to it I might make a Maproulette challenge to fix these.) So in some cases the approach via place
can find islands you would not otherwise find, but overall it’s probably less reliable than the approach based on multipolygons and inner
s.