@SomeoneElse Continuing the discussion from Resolving Our Notes (Tips and Progress):
Do you have a suggestion how to make it “less keen”? It would be appreciated if you’d open an issue there (or just suggest here if you prefer).
Here is how it looks currently when presented a quest (opening_hours quest in this example):
- one must first choose[1]
Uh...to indicate they’re having problems and can’t actuallyAdd opening hours, - then users eliminate others options listed first (like _“there is no opening hours sign”, “it does not exist” etc), and then choose
Can't say...at the end, and - then they would be explicitly asked whether they want to leave a note with more information or just hide the quest (e.g. when it is unsolvable):
And only then they would reach a form to leave a note (with hint to leave a photo as it makes a note much more useful).
Now, I’m obviously biased (as somewhat involved in its development), but it does not seem to me that StreetComplete is all that keen to suggest leaving notes. In fact, I’m somewhat amazed that most people are able to find a way to leave a note ![]()
But do you (or anyone else!) have an opinion / suggestion how it could be made less keen?
It is definitely not an intention to leave useless and unsolvable notes. Perhaps some wording change, or UI improvement, that might improve the ratio of notes that contain enough information so they can be solved properly (vs. those which don’t have enough information and thus require asking users for more info; or closing as #notenoughinfo) ?
Thanks for your thoughts!
somewhat cryptic, we know, but that is positive feature for this issue ↩︎











