While I’m not an expert on the topic, I’m generally interested in discussing POVRay - after all, OSM2World can also be used for creating .pov scenes, even if it is not the sole focus of the software.

However, this is a topic that only affects a small number of developers, so it would probably not be interesting for most participants. Maybe we could find a bit of time between the “main” topics of the workshop (= those that are relevant for almost all participants), e.g. in the evening, to discuss more specific topics such as this one?